portfolio
From a young age, I've been passionate about art, digitalisation and visual storytelling. That is what led me to study Applied Multimedia and minor in Graphic and Digital Design. This background has provided me with both the technical skills and creative sensitivity that continue to shape me both personally and professionally.
modeling
Maya│Substance Painter│ZBrush
animation
Maya│Adobe Premiere
ui & ux
Figma│Miro│Adobe Photoshop
ui & ux
Figma│Miro│Adobe Photoshop
animation
Maya│Adobe Premiere
editorial
Adobe Indesign│Adobe Photoshop
Project overview:
The goal of this project was to create a game-ready weapon asset for a PvP environment, starting from my original stylized concept sketch. I modeled the weapon in Maya with an emphasis on clean, optimized topology, then used ZBrush to refine details and add character through storytelling elements. Textures were created in Substance Painter to achieve a stylized yet believable surface quality. The project demonstrates my ability to take a design from concept to final presentation, balancing creativity with technical execution.Deliverables:
Concept Art
3D modeling
UV unwrapping
Texturing
Rendering
Project overview:
This short animation is an explosive view of a selected product, the 'Cartier' ring. The goal was to showcase the different parts of the ring while focusing on timing, anticipation, and impact to set the tone for an explosive reveal. I used Maya for animation and Adobe Premiere for sound editing and final alterations.Deliverables:
Lighting
Animation
Rendering
Project overview:
"Hungry Buddy" is a food delivery application. It features a catchy, memorable brand with a simple, yet meaningful layout, designed with the target audience in mind. Everything is well-proportioned and visually appealing. It’s an experience. With a bold, memorable brand and an intuitive design, ordering food becomes fun, engaging, and rewarding through playful gamification.Deliverables:
UI
UX
Visual
Motion
Design System
Brand identity
Project overview:
This project was inspired by the documentary called 'The Social Dilemma', which explores the dangerous human impact of social networking.Social media platforms are often used unethically to manipulate users and encourage mindless scrolling. Timewise addresses this problem with a range of activities and an innovative approach designed to nudge the target audience to rethink how they spend their free time. The high-fidelity prototype was created in Figma, with Miro used for brainstorming and journey mapping.Deliverables:
UI
UX
Visual
Motion
Design System
Brand identity
Project overview:
'Pixo and the skateboard' is a 3d animated short created in Maya and edited in Adobe Premiere. The story follows a curious Pixo lamp eager to explore after its owner moves into a new home. The purpose of this project was to apply core animation principles effectively and execute a comedic short through expressive visual storytelling.Deliverables:
3d Modeling
Lighting
Texturing
UV unwrapping
Animation
Rendering
Project overview:
Shift is a limited-edition magazine designed for a diverse audience, ranging from creatives and art enthusiasts to those simply seeking to broaden their artistic perspective. Targeted towards individuals in their 20s and 30s, Shift appeals to those with an eye for nature, a passion for artistic living, or an open-minded curiosity about the world around them. Shift invites you to slow down, see differently, and rediscover the art in daily moments.Deliverables:
Graphic design principles
Editorial design
Visual identity